Direct3D 9 + HLSL port of the "CG Volume Lines" sample from the NVidia SDK 9.5;
ShaderGen is a node-based real-time shader editor that is still in development.
C++ Sample showing how to draw to a GDI memory bitmap and present it in a window.
Small C++ library for creating box layouts, typically for use in GUIs.
Win32 window docking solution in C++.
Various how-to's and tips related to win32/c++ programming
This sample loads an OBJ 3D model and uses DX9 to render it.
A simple C++ event system using a list of delegates.